Burnout Game Ventures Mission
To transform the game industry by providing new business, revenue & financial paradigms, that result in creating greater wealth and value for all stakeholders, instead of a fortunate few. This is economic development through game development, by cultivating aspiring entrepreneurs in the areas of gaming, simulation and XR into successful, sustainable business leaders.
As previously stated, there’s a profound imbalance in the game industry. People aren’t being properly rewarded for their work. We’ve developed a ground-breaking system, which democratizes success in the industry and allows every contributor in the chain – ALL developers, producers, admin, executives, and investors – to be properly rewarded for their efforts.
Our nine core values
We pick the most promising people, train them on how to do it right the first time, and provide them with all the talent, resources, expert judgment, processes, motivation, and marketing power they’ll need to achieve their dreams of developing, establishing and operating a growing, sustainable company. We’ll make your game a success, and you, too.
It’s all about processes. We know that the 95% failure rate for indie developers is because they don’t know and practice proper project management. This is our specialty. We teach them “how to fish” in the high-risk ocean of the game industry. P-L-A-N will no longer be a four-letter-word; it will be a path to success.
The goal is for you to release your first title within (an average of) six months, and then “graduate” within the next 6-24, as a self-sustaining studio – with your own employees, offices, resources, and revenue streams.
- A significant increase in your ability to make your game successful
- A massive Talent Pool, from which you can flesh out your Team
- To keep your intellectual property (and most of your creative freedom)
- An educational program, so you learn how to be successful studio heads
- Proven processes that will help you be successful with your game idea
- No out-of-pocket development costs (doesn’t include salaries and wages)
- A potential majority of the revenues (instead of a minority of profits)
- Being mentored by the BEST people in the world
- A large marketing budget
- Relationships with some of the biggest companies in the world
- Work even harder to make your product successful
- Build your dream team, to make your dream game
- LISTEN, follow, and excel
- Engage with our Advisors, and mentor each other
- Follow, and learn from, our processes
- Create a company that your customers (and the media) will love
What We’ve Done
Our Founder, Rupert Meghnot, after decades of successful entrepreneurial experience, and while teaching project management for a Game Development masters degree program at a top game school, decided something needed to be done.
His students spent a lifetime playing games, years of hard work studying about – and making – games, and amassed tons of student debt… For the precious few that got their dream job, working for a AAA studio, they found 100+ hour weeks, insufficient managers, and/or an unexpected termination letter. They typically leave the industry after just five years. It’s just not fair.
He knew that every single reason people gave for the failure of their business (including AAA studios) could be handled – if not outright avoided – by good project management (for which he’d been a successful consultant for many years, for many products, in many industries).
He then developed radical business, financial, and development models, that would democratize the industry – so EVERYONE, from developers to investors – would get exactly what they put into the process, and do it consistently.
Burnout Game Ventures, LLC began in 2014, and rapidly grew to nearly 200 people within eight months, many of whom are enjoying lucrative and rewarding careers in the game industry.
The first client partner product, BiT Evolution, was released in less than six months, and went on to generate 100k+ installs. There was no looking back.
BGV now has
Nearly 600 people in its Talent Pool
Has nearly 100 products in the pipeline, for the next five years.
Released (as of May 2020) 5 titles, 13 products on 7 platforms for 9 startups
Been featured in many media channels (including magazines & broadcast TV), publications, conferences, etc.
40+ of the top people in the world for video game (and simulation & VR) development, production, marketing and investment – as Advisors
Oh, and our Founder (Rupert Meghnot) was voted one of the “Top 50 Over 50 in the Global Game Industry” in 2019.
Why We Do What We Do
Passion for entrepreneurship, teaching, technology, creativity, and giving back to the community brought the BGV’s Team members together.
We know that starting a business is extremely risky – you could lose EVERYTHING.
Our Team’s professional experience and knowledge made us experts in the industry and we took a step toward utilizing our expertise by helping you succeed.
BGV disrupts failed (video game & venture capital) models, using healthy project management – enhanced with our special twists – which guarantee SUCCESS.
We make all our Client Partners winners.
We provide all our Team Members with the training necessary to win their dream job at their dream studio.
We accommodate our Advisors with engaging mentorship.
We reward our Investors with reliable (and lucrative!) ROI.